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- Makes this site into a selling site, like the ones used for merchants.36 KB (5,593 words) - 12:20, 3 November 2020
- ...also activate the black bars. Skipping this line sets it up more like the Merchants in the town square. ...o lines at the very start. (With the main exceptions being the Town Square merchants.) From now on we will be focusing on writing stuff that will actually appea49 KB (7,858 words) - 23:54, 11 July 2019
- * Changed a bit on how Merchants disappear. * VIP Merchants have been added. They offer some more exotic merchandise in exchange for a118 KB (18,755 words) - 03:28, 30 June 2020
- "code" : "staxel.merchants.buildingMerchant", "tile" : "staxel.merchants.carts.BuildingMerchant",12 KB (1,821 words) - 05:47, 2 February 2018
- ...asure. This allows you to add your items to be sold in the shops or by the merchants. It can also be used to add items to anything else.7 KB (1,037 words) - 05:08, 5 December 2017
- *'''Merchants'''207 B (18 words) - 11:07, 27 February 2018
- [[Category:Merchants]]143 B (19 words) - 22:37, 26 August 2018
- [[Category:Merchants]]158 B (19 words) - 22:39, 26 August 2018
- [[Category:Merchants]]148 B (19 words) - 22:40, 26 August 2018
- [[Category:Merchants]]152 B (20 words) - 22:42, 26 August 2018
- [[Category:Merchants]]159 B (19 words) - 22:43, 26 August 2018
- While you were busy chatting with Rowan I popped over to the merchants. The merchants, also known as the Murmurs, are the hooded people with wagons. They're not9 KB (1,610 words) - 06:48, 26 April 2019
- * Changed a bit on how Merchants disappear. * VIP Merchants have been added. They offer some more exotic merchandise in exchange for a28 KB (4,764 words) - 03:22, 30 June 2020