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  • This page is about Totems, these are found in .totem files and contains information f ...and then open this new folder. When you open this folder give the asset a name, then click on the drop down and select ''<tt>Totem Asset</tt>''. Then clic
    26 KB (4,161 words) - 16:12, 24 August 2021
  • [[Category:Component Modding]] [[:Category:Component Modding]] are all optional properties that can be added to any file. Compon
    1 KB (238 words) - 07:51, 1 February 2018
  • ...and then open this new folder. When you open this folder give the asset a name and click save. After this is done, click the kind dropdown and change it t ...16</code> (Or <code>24 x 24 x 24</code>), then click on the arrow next to Component, Click on the arrow next to size and then edit the x,y and z. These values
    50 KB (8,461 words) - 02:44, 9 November 2020
  • [[Category:Component Modding]] [[:Category:Component Modding]] are all optional properties that can be added to any file. Compon
    5 KB (719 words) - 00:37, 21 November 2017
  • This page is not really intended to be used for general public, but to act as a stora == [[Component page name]] ==
    3 KB (397 words) - 02:48, 27 August 2017
  • ...more. These items all have the same base, which will be described on this page. ...ad to [[:Category:Item Modding]] and look for the specific item type. Each page listed there will have a "How to spawn this item" section.
    22 KB (3,686 words) - 07:40, 12 December 2017
  • This page contains the changelogs of the game from 14/12/2017. Major versions are spl * Fixed a number of cases in dialogue where the player’s name was not coloured.
    118 KB (18,755 words) - 04:28, 30 June 2020
  • This page is for items that when activated, they will replace a tile with another til These items must also include a [[Tile Replacer Component]] in order to work. Replacer items have the ability to interact with a bloc
    4 KB (671 words) - 07:41, 12 December 2017
  • [[Category:Component Modding]] [[:Category:Component Modding]] are all optional properties that can be added to any file. Compon
    3 KB (419 words) - 07:13, 14 December 2017
  • [[Category:Component Modding]] [[:Category:Component Modding]] are all optional properties that can be added to any file. Compon
    4 KB (604 words) - 05:22, 3 November 2020
  • This page is for items that will act as if they were a shovel. This item will break to [[Tile|Tiles]] that have the [[Shovelable Component]] in their specifications.
    1,007 B (165 words) - 05:58, 12 December 2017
  • This page is for items that will act as if they were a Axe. This item will break to [[Tile|Tiles]] that have the [[Axeable Component]] in their specifications.
    977 B (165 words) - 06:07, 12 December 2017
  • [[Category:Component Modding]] [[:Category:Component Modding]] are all optional properties that can be added to any file. Compon
    2 KB (272 words) - 08:01, 16 March 2018
  • This page is for items that will act as if they were a pickaxe. This item will break to [[Tile|Tiles]] that have the [[Mineable Component]] in their specifications.
    1,014 B (165 words) - 07:09, 12 December 2017
  • This page is for items that will act as if they were a Broom. ...items around. They also break to [[Tile|Tiles]] that have the [[Sweepable Component]] in their specifications.
    3 KB (460 words) - 07:40, 12 December 2017
  • This page is for coins, which will add to the player's money instead of being placed These items must also include a [[Currency Component]] in order to work. Currency items will add to the player's petals upon pic
    2 KB (420 words) - 07:41, 12 December 2017
  • [[Category:Component Modding]] [[:Category:Component Modding]] are all optional properties that can be added to any file. Compon
    1 KB (231 words) - 01:05, 21 November 2017
  • This page is for items that will act as if they were a Hammer. This item will break to [[Tile|Tiles]] that have the [[Hammerable Component]] in their specifications.
    1,007 B (165 words) - 07:00, 12 December 2017
  • This page is for items that will act as if they were a Net. ...Tile|Tiles]] that have the [[Catchable Component]] and have a [[Gatherable Component]] set to Catchable in their specifications.
    1 KB (173 words) - 07:14, 12 December 2017
  • This page is for items that allow you to fish These items must also include a [[Fishing Component]] in order to work. Fishing Rod items have the ability to fish on any water
    3 KB (533 words) - 07:41, 12 December 2017

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