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  • This page is for items that will act as if they were a Axe. "kind": "staxel.item.Axe",
    977 B (165 words) - 06:07, 12 December 2017

Page text matches

  • ...a thing saying "Mineable". This allows you to break the object with a Pick axe. If you don't want that, click on "mineable" then click the remove button.
    50 KB (8,461 words) - 02:44, 9 November 2020
  • * Block breaking Items: [[Axe Items]], [[Hammer Items]], [[Net Items]], [[Pickaxe Items]], [[Scythe Items
    22 KB (3,686 words) - 07:40, 12 December 2017
  • * Fix doubled Axe sound.
    118 KB (18,755 words) - 04:28, 30 June 2020
  • This page is for items that will act as if they were a Axe. "kind": "staxel.item.Axe",
    977 B (165 words) - 06:07, 12 December 2017
  • = Spawning in a Axe Item =
    1,010 B (166 words) - 07:06, 12 December 2017
  • = Creating a Axe Item = = Spawning in a Axe Item =
    932 B (166 words) - 02:50, 13 July 2017
  • ...ey are used on [[Tile|Tiles]] specifically, and are used to specify that [[Axe Items]] can break this tile. ...ble components should be used on any tile that you would want broken by an axe. This is mostly any wooden tiles, such as logs, but generally not wooden fu
    2 KB (299 words) - 00:56, 21 November 2017
  • |Axe |[[File:Tool-Axe.png|75px|center]]
    4 KB (561 words) - 13:50, 2 November 2018
  • You get Raw Wood when you cut down a tree using an [[axe]]! You can also purchase it from the [[Shipping Catalogue]]
    389 B (56 words) - 02:57, 4 February 2018
  • | | Hardened Axe
    19 KB (1,281 words) - 10:36, 20 May 2019
  • * Buffed the first Axe level to cut down 2 tiles instead of 1.
    28 KB (4,764 words) - 04:22, 30 June 2020