Difference between revisions of "Changelog"

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!width="60%;" style="margin:auto;text-align:left;background-color: darkgrey;" | Changelog
 
!width="60%;" style="margin:auto;text-align:left;background-color: darkgrey;" | Changelog
 
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!style="text-align:center;" |20th of December 2017: ver Sprout.0.1.2 (171220a)
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!style="text-align:center;" |21st of December 2017: ver Sprout.0.1.3 (171221a)
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* Chinese and German Translations was done today.
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* Cake recipes are now possible.
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* Sugar and salad are now starter recipes.
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* Frame animated tiles can now play sounds.
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* Pause has now been activated for all menus.
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* Building store now has more doors, windows, fences and blue prints.
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* General store got some new items.
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* Some item previously removed have been added in again.
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* Grass doesn't spread through winter.
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* Bugs won't spawn on weeds anymore.
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* Non-festival totems are now in the creative catalogue.
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* Aliza should no longer speak about Farm Licenses to non-owners.
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* Steam Mod installer now works with new versioning system and also won't bug installers with "Out Of Date" every launch.
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* Better colour highlight in creative catalogue.
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* Special Thanks was added to credits.
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* Baking station will check for stuff inside before giving a verb for it.
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* Server Console can now be activated with the settings menu. (Client console is still "showconsole.txt" in the /bin/ folder.)
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* Client Console now outputs stuff on Windows 8.1 and 10.
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* Debug Tools files in /mods/ got removed in preperation for Steam Upload.
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* Mass Filler Debug Tools is now working again.
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* Pastel Table is now set to the right dock config.
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* Plants should error before they get through content builder if they point to a non-existent stage. If it does, error message has been improved.
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* More Behind the scenes fixes for crashing.
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!style="text-align:center;" |20th of December 2017: ver Sprout 0.1.2 (171220a)
 
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* New Inventory Layout
 
* New Inventory Layout
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* Some more crash fixes.  
 
* Some more crash fixes.  
 
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!style="text-align:center;" |18th of December 2017: ver Sprout.0.1.1 (171218a)
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!style="text-align:center;" |18th of December 2017: ver Sprout 0.1.1 (171218a)
 
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* UI has been updated a lot across the board. Should have more consistency and more contrast. It's not completely done yet.
 
* UI has been updated a lot across the board. Should have more consistency and more contrast. It's not completely done yet.

Revision as of 22:14, 21 December 2017

This page contains the changelogs of the game from 14/12/2017. Major versions are split by table, with minor versions being split into rows.


Sprout Edition
Version: Changelog
21st of December 2017: ver Sprout.0.1.3 (171221a)
  • Chinese and German Translations was done today.
  • Cake recipes are now possible.
  • Sugar and salad are now starter recipes.
  • Frame animated tiles can now play sounds.
  • Pause has now been activated for all menus.
  • Building store now has more doors, windows, fences and blue prints.
  • General store got some new items.
  • Some item previously removed have been added in again.
  • Grass doesn't spread through winter.
  • Bugs won't spawn on weeds anymore.
  • Non-festival totems are now in the creative catalogue.
  • Aliza should no longer speak about Farm Licenses to non-owners.
  • Steam Mod installer now works with new versioning system and also won't bug installers with "Out Of Date" every launch.
  • Better colour highlight in creative catalogue.
  • Special Thanks was added to credits.
  • Baking station will check for stuff inside before giving a verb for it.
  • Server Console can now be activated with the settings menu. (Client console is still "showconsole.txt" in the /bin/ folder.)
  • Client Console now outputs stuff on Windows 8.1 and 10.
  • Debug Tools files in /mods/ got removed in preperation for Steam Upload.
  • Mass Filler Debug Tools is now working again.
  • Pastel Table is now set to the right dock config.
  • Plants should error before they get through content builder if they point to a non-existent stage. If it does, error message has been improved.
  • More Behind the scenes fixes for crashing.
20th of December 2017: ver Sprout 0.1.2 (171220a)
  • New Inventory Layout
  • The store sells decorations instead of Jams now.
  • 5 more doors.
  • Some newer crafting reations have been fixed up.
  • Items don't scale up in docks anymore.
  • Mixing station now shows the right states. (No more lifting up the beater while crafting.)
  • Wall vines are scytheable
  • Removed some Hairstyles that were in pet rewards. (You can't equip hairstyles)
  • Fixed world gen smoothing, should have less issues with structures on the edge of drops.
  • Forest box gives more money.
  • Server should be sending more compressed packets now.
  • Some more crash fixes.
18th of December 2017: ver Sprout 0.1.1 (171218a)
  • UI has been updated a lot across the board. Should have more consistency and more contrast. It's not completely done yet.
  • Server Wizard now has 2 buttons to start the Game. Will allow steam users to start the game after starting the server.
  • Totems placed by the Server are valid until they scanned the area. Should stop some issues happening on world start.
  • Black door has been added.
16th of December 2017: ver 20171216122337301
  • Steam Achievements are in the works. May or may not be able to trigger them now.
  • Crafting Stations and Sounds respect pausing.
  • Roofs are now in the LOD. Old worlds may not show this until you place a block in the chunk however.
  • Days are 25% longer. 22 minutes now.
  • 10, 100, 1000 achievements should now count at the same time. You used to need to get 1110 seeds, now only 1000 seeds.
  • Chairs should be more reliable in kicking the player off when they get destroyed. (No more sitting on thin air).
  • More double ui sound fixes.
  • Chimney now has smoke coming out of it.
  • Consoles are now hidden by default.
  • Fixed some more obscure crashes
  • Some minor optimisations and background code changes
13th of December 2017: ver 20171213231233773
  • There is now a more robust mod system on install.
  • Night transition got changed. The calender looks like a calender \o/
  • UI double sound issue should be fixed.
  • Pink and Blue doors
  • Fixed seed maker not restarting crafting
  • Hang on exit should be fixed.
  • Fixed a bunch of stuff in the backend.
12th of December 2017: ver 20172121200535704
  • A rudimentary mod check was added to the launchup of steam version. This will be made more robust in future.
  • Rope fence straight auto-tile has been changed.
  • Growing a plant with magic water is a bit more robust.
  • Couple of UI improvements. Calender looks better, Black Overlay in menus, Controllers and sliders fixed.
  • Some more crash fixes.
  • Solve some of the framerate issue while item preview is shown.
11th of December 2017: ver 20171211224307214
  • Controller prompt in start menu no longer blocks exit button.
  • Made more Dresser trigger Character Generator.
  • Debug Export Tool improvements. Should make less crashes and work more reliably now.
  • Dialogue checks were added to ensure translations for each line exists. You must run Dialogues through "Tag dialogue and generate language" in content builder now.
  • Fixed Controller not being able to go left-right in Character Generator.
  • Animated Tiles can now have particles. You can see this with the the Campfire and Torch.
  • Shop Roof was changed.
  • Other minor under the hood stuff centered around fixing various crashes including Out of Memory crashes.