Difference between revisions of "Changelog"

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(Update patch notes.)
(Sprout.0.1.1)
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!style="text-align:center;" |18th of December 2017: ver Sprout.0.1.1  (171218a)
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* UI has been updated a lot across the board. Should have more consistency and more contrast. It's not completely done yet.
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* Server Wizard now has 2 buttons  to start the Game. Will allow steam users to start the game after starting the server.
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* Totems placed by the Server are valid until they scanned the area. Should stop some issues happening on world start.
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* Black door has been added.
 
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!style="text-align:center;" |16th of December 2017: ver 20171216122337301
 
!style="text-align:center;" |16th of December 2017: ver 20171216122337301

Revision as of 02:00, 19 December 2017

This page contains the changelogs of the game from 14/12/2017. Major versions are split by table, with minor versions being split into rows.


Sprout Edition
Version: Changelog
18th of December 2017: ver Sprout.0.1.1 (171218a)
  • UI has been updated a lot across the board. Should have more consistency and more contrast. It's not completely done yet.
  • Server Wizard now has 2 buttons to start the Game. Will allow steam users to start the game after starting the server.
  • Totems placed by the Server are valid until they scanned the area. Should stop some issues happening on world start.
  • Black door has been added.
16th of December 2017: ver 20171216122337301
  • Steam Achievements are in the works. May or may not be able to trigger them now.
  • Crafting Stations and Sounds respect pausing.
  • Roofs are now in the LOD. Old worlds may not show this until you place a block in the chunk however.
  • Days are 25% longer. 22 minutes now.
  • 10, 100, 1000 achievements should now count at the same time. You used to need to get 1110 seeds, now only 1000 seeds.
  • Chairs should be more reliable in kicking the player off when they get destroyed. (No more sitting on thin air).
  • More double ui sound fixes.
  • Chimney now has smoke coming out of it.
  • Consoles are now hidden by default.
  • Fixed some more obscure crashes
  • Some minor optimisations and background code changes
13th of December 2017: ver 20171213231233773
  • There is now a more robust mod system on install.
  • Night transition got changed. The calender looks like a calender \o/
  • UI double sound issue should be fixed.
  • Pink and Blue doors
  • Fixed seed maker not restarting crafting
  • Hang on exit should be fixed.
  • Fixed a bunch of stuff in the backend.
12th of December 2017: ver 20172121200535704
  • A rudimentary mod check was added to the launchup of steam version. This will be made more robust in future.
  • Rope fence straight auto-tile has been changed.
  • Growing a plant with magic water is a bit more robust.
  • Couple of UI improvements. Calender looks better, Black Overlay in menus, Controllers and sliders fixed.
  • Some more crash fixes.
  • Solve some of the framerate issue while item preview is shown.
11th of December 2017: ver 20171211224307214
  • Controller prompt in start menu no longer blocks exit button.
  • Made more Dresser trigger Character Generator.
  • Debug Export Tool improvements. Should make less crashes and work more reliably now.
  • Dialogue checks were added to ensure translations for each line exists. You must run Dialogues through "Tag dialogue and generate language" in content builder now.
  • Fixed Controller not being able to go left-right in Character Generator.
  • Animated Tiles can now have particles. You can see this with the the Campfire and Torch.
  • Shop Roof was changed.
  • Other minor under the hood stuff centered around fixing various crashes including Out of Memory crashes.