This page contains the changelogs of the game from 14/12/2017. Major versions are split by table, with minor versions being split into rows.
Sprout Edition
|
Version:
|
Changelog
|
18th of December 2017: ver Sprout.0.1.1 (171218a)
|
- UI has been updated a lot across the board. Should have more consistency and more contrast. It's not completely done yet.
- Server Wizard now has 2 buttons to start the Game. Will allow steam users to start the game after starting the server.
- Totems placed by the Server are valid until they scanned the area. Should stop some issues happening on world start.
- Black door has been added.
|
16th of December 2017: ver 20171216122337301
|
- Steam Achievements are in the works. May or may not be able to trigger them now.
- Crafting Stations and Sounds respect pausing.
- Roofs are now in the LOD. Old worlds may not show this until you place a block in the chunk however.
- Days are 25% longer. 22 minutes now.
- 10, 100, 1000 achievements should now count at the same time. You used to need to get 1110 seeds, now only 1000 seeds.
- Chairs should be more reliable in kicking the player off when they get destroyed. (No more sitting on thin air).
- More double ui sound fixes.
- Chimney now has smoke coming out of it.
- Consoles are now hidden by default.
- Fixed some more obscure crashes
- Some minor optimisations and background code changes
|
13th of December 2017: ver 20171213231233773
|
- There is now a more robust mod system on install.
- Night transition got changed. The calender looks like a calender \o/
- UI double sound issue should be fixed.
- Pink and Blue doors
- Fixed seed maker not restarting crafting
- Hang on exit should be fixed.
- Fixed a bunch of stuff in the backend.
|
12th of December 2017: ver 20172121200535704
|
- A rudimentary mod check was added to the launchup of steam version. This will be made more robust in future.
- Rope fence straight auto-tile has been changed.
- Growing a plant with magic water is a bit more robust.
- Couple of UI improvements. Calender looks better, Black Overlay in menus, Controllers and sliders fixed.
- Some more crash fixes.
- Solve some of the framerate issue while item preview is shown.
|
11th of December 2017: ver 20171211224307214
|
- Controller prompt in start menu no longer blocks exit button.
- Made more Dresser trigger Character Generator.
- Debug Export Tool improvements. Should make less crashes and work more reliably now.
- Dialogue checks were added to ensure translations for each line exists. You must run Dialogues through "Tag dialogue and generate language" in content builder now.
- Fixed Controller not being able to go left-right in Character Generator.
- Animated Tiles can now have particles. You can see this with the the Campfire and Torch.
- Shop Roof was changed.
- Other minor under the hood stuff centered around fixing various crashes including Out of Memory crashes.
|