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| !width="60%;" style="margin:auto;text-align:left;background-color: darkgrey;" | Changelog | | !width="60%;" style="margin:auto;text-align:left;background-color: darkgrey;" | Changelog |
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− | !style="text-align:center;" |20th of December 2017: ver Sprout.0.1.2 (171220a) | + | !style="text-align:center;" |21st of December 2017: ver Sprout.0.1.3 (171221a) |
| + | || |
| + | * Chinese and German Translations was done today. |
| + | * Cake recipes are now possible. |
| + | * Sugar and salad are now starter recipes. |
| + | * Frame animated tiles can now play sounds. |
| + | * Pause has now been activated for all menus. |
| + | * Building store now has more doors, windows, fences and blue prints. |
| + | * General store got some new items. |
| + | * Some item previously removed have been added in again. |
| + | * Grass doesn't spread through winter. |
| + | * Bugs won't spawn on weeds anymore. |
| + | * Non-festival totems are now in the creative catalogue. |
| + | * Aliza should no longer speak about Farm Licenses to non-owners. |
| + | * Steam Mod installer now works with new versioning system and also won't bug installers with "Out Of Date" every launch. |
| + | * Better colour highlight in creative catalogue. |
| + | * Special Thanks was added to credits. |
| + | * Baking station will check for stuff inside before giving a verb for it. |
| + | * Server Console can now be activated with the settings menu. (Client console is still "showconsole.txt" in the /bin/ folder.) |
| + | * Client Console now outputs stuff on Windows 8.1 and 10. |
| + | * Debug Tools files in /mods/ got removed in preperation for Steam Upload. |
| + | * Mass Filler Debug Tools is now working again. |
| + | * Pastel Table is now set to the right dock config. |
| + | * Plants should error before they get through content builder if they point to a non-existent stage. If it does, error message has been improved. |
| + | * More Behind the scenes fixes for crashing. |
| + | |- |
| + | !style="text-align:center;" |20th of December 2017: ver Sprout 0.1.2 (171220a) |
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| * New Inventory Layout | | * New Inventory Layout |
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| * Some more crash fixes. | | * Some more crash fixes. |
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− | !style="text-align:center;" |18th of December 2017: ver Sprout.0.1.1 (171218a) | + | !style="text-align:center;" |18th of December 2017: ver Sprout 0.1.1 (171218a) |
| || | | || |
| * UI has been updated a lot across the board. Should have more consistency and more contrast. It's not completely done yet. | | * UI has been updated a lot across the board. Should have more consistency and more contrast. It's not completely done yet. |
This page contains the changelogs of the game from 14/12/2017. Major versions are split by table, with minor versions being split into rows.
Sprout Edition
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Version:
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Changelog
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21st of December 2017: ver Sprout.0.1.3 (171221a)
|
- Chinese and German Translations was done today.
- Cake recipes are now possible.
- Sugar and salad are now starter recipes.
- Frame animated tiles can now play sounds.
- Pause has now been activated for all menus.
- Building store now has more doors, windows, fences and blue prints.
- General store got some new items.
- Some item previously removed have been added in again.
- Grass doesn't spread through winter.
- Bugs won't spawn on weeds anymore.
- Non-festival totems are now in the creative catalogue.
- Aliza should no longer speak about Farm Licenses to non-owners.
- Steam Mod installer now works with new versioning system and also won't bug installers with "Out Of Date" every launch.
- Better colour highlight in creative catalogue.
- Special Thanks was added to credits.
- Baking station will check for stuff inside before giving a verb for it.
- Server Console can now be activated with the settings menu. (Client console is still "showconsole.txt" in the /bin/ folder.)
- Client Console now outputs stuff on Windows 8.1 and 10.
- Debug Tools files in /mods/ got removed in preperation for Steam Upload.
- Mass Filler Debug Tools is now working again.
- Pastel Table is now set to the right dock config.
- Plants should error before they get through content builder if they point to a non-existent stage. If it does, error message has been improved.
- More Behind the scenes fixes for crashing.
|
20th of December 2017: ver Sprout 0.1.2 (171220a)
|
- New Inventory Layout
- The store sells decorations instead of Jams now.
- 5 more doors.
- Some newer crafting reations have been fixed up.
- Items don't scale up in docks anymore.
- Mixing station now shows the right states. (No more lifting up the beater while crafting.)
- Wall vines are scytheable
- Removed some Hairstyles that were in pet rewards. (You can't equip hairstyles)
- Fixed world gen smoothing, should have less issues with structures on the edge of drops.
- Forest box gives more money.
- Server should be sending more compressed packets now.
- Some more crash fixes.
|
18th of December 2017: ver Sprout 0.1.1 (171218a)
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- UI has been updated a lot across the board. Should have more consistency and more contrast. It's not completely done yet.
- Server Wizard now has 2 buttons to start the Game. Will allow steam users to start the game after starting the server.
- Totems placed by the Server are valid until they scanned the area. Should stop some issues happening on world start.
- Black door has been added.
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16th of December 2017: ver 20171216122337301
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- Steam Achievements are in the works. May or may not be able to trigger them now.
- Crafting Stations and Sounds respect pausing.
- Roofs are now in the LOD. Old worlds may not show this until you place a block in the chunk however.
- Days are 25% longer. 22 minutes now.
- 10, 100, 1000 achievements should now count at the same time. You used to need to get 1110 seeds, now only 1000 seeds.
- Chairs should be more reliable in kicking the player off when they get destroyed. (No more sitting on thin air).
- More double ui sound fixes.
- Chimney now has smoke coming out of it.
- Consoles are now hidden by default.
- Fixed some more obscure crashes
- Some minor optimisations and background code changes
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13th of December 2017: ver 20171213231233773
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- There is now a more robust mod system on install.
- Night transition got changed. The calender looks like a calender \o/
- UI double sound issue should be fixed.
- Pink and Blue doors
- Fixed seed maker not restarting crafting
- Hang on exit should be fixed.
- Fixed a bunch of stuff in the backend.
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12th of December 2017: ver 20172121200535704
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- A rudimentary mod check was added to the launchup of steam version. This will be made more robust in future.
- Rope fence straight auto-tile has been changed.
- Growing a plant with magic water is a bit more robust.
- Couple of UI improvements. Calender looks better, Black Overlay in menus, Controllers and sliders fixed.
- Some more crash fixes.
- Solve some of the framerate issue while item preview is shown.
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11th of December 2017: ver 20171211224307214
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- Controller prompt in start menu no longer blocks exit button.
- Made more Dresser trigger Character Generator.
- Debug Export Tool improvements. Should make less crashes and work more reliably now.
- Dialogue checks were added to ensure translations for each line exists. You must run Dialogues through "Tag dialogue and generate language" in content builder now.
- Fixed Controller not being able to go left-right in Character Generator.
- Animated Tiles can now have particles. You can see this with the the Campfire and Torch.
- Shop Roof was changed.
- Other minor under the hood stuff centered around fixing various crashes including Out of Memory crashes.
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