Revision as of 01:52, 14 December 2017
This page contains the changelogs of the game from 14/12/2017. Major versions are split by table, with minor versions being split into rows.
Sprout Edition
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Version:
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Changelog
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2017213231233773
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- There is now a more robust mod system on install.
- Night transition got changed. The calender looks like a calender \o/
- UI double sound issue should be fixed.
- Pink and Blue doors
- Fixed seed maker not restarting crafting
- Hang on exit should be fixed.
- Fixed a bunch of stuff in the backend.
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2017212200535704
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- A rudimentary mod check was added to the launchup of steam version. This will be made more robust in future.
- Rope fence straight auto-tile has been changed.
- Growing a plant with magic water is a bit more robust.
- Couple of UI improvements. Calender looks better, Black Overlay in menus, Controllers and sliders fixed.
- Some more crash fixes.
- Solve some of the framerate issue while item preview is shown.
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20171211224307214
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- Controller prompt in start menu no longer blocks exit button.
- Made more Dresser trigger Character Generator.
- Debug Export Tool improvements. Should make less crashes and work more reliably now.
- Dialogue checks were added to ensure translations for each line exists. You must run Dialogues through "Tag dialogue and generate language" in content builder now.
- Fixed Controller not being able to go left-right in Character Generator.
- Animated Tiles can now have particles. You can see this with the the Campfire and Torch.
- Shop Roof was changed.
- Other minor under the hood stuff centered around fixing various crashes including Out of Memory crashes.
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