Difference between revisions of "Changelog"
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!width="20%;" style="margin:auto;text-align:left;background-color: darkgrey;" | Version: | !width="20%;" style="margin:auto;text-align:left;background-color: darkgrey;" | Version: | ||
!width="60%;" style="margin:auto;text-align:left;background-color: darkgrey;" | Changelog | !width="60%;" style="margin:auto;text-align:left;background-color: darkgrey;" | Changelog | ||
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+ | !style="text-align:center;" |31st of January 2018: Sapling 1.1.39 (180131a) | ||
+ | || | ||
+ | Patch notes for Sapling 1.1.39 (180131a): | ||
+ | New: | ||
+ | *Commands should now be able to take names with spaces by surrounding them with “”. (i.e. /kickplayer “Hah You Can’t Kick Me”) | ||
+ | *Added Farm Fan’s house to the village again. | ||
+ | *Pie recipes added to Patisserie and General Store buildings. | ||
+ | *Added butter and cream recipes to the game. | ||
+ | Changes: | ||
+ | *Important totems will now give a warning notification when destroying them. | ||
+ | *Smoothed out the transition between rock layers. | ||
+ | *Farm Fan gives a Farm License to players who can’t go through tutorial. | ||
+ | *Items in the Post Box menu now wrap around to a new line if too long. (Translations often caused this.) | ||
+ | *Widened Single player world creation and edit screens. Should work better in other Translations now. | ||
+ | *Only show the control hints screen to those not finished the tutorial. | ||
+ | *Animals start with only 1 hunger on their first day so they have food left for the second day. | ||
+ | *Made Horizontal wooden beam work more like a block. | ||
+ | *Bobble heads are no longer selected for quests. | ||
+ | *Changed filled trough costs to exactly match the unfilled. (No more free money.) | ||
+ | *Chicken has been removed from the tutorial package. | ||
+ | *Pets should no longer play fetch with all throwables. | ||
+ | *Pets should more reliably chase thrown balls. | ||
+ | *Reeds can now be walked through. | ||
+ | *Crates are cheaper. A number of recipes are cheaper. Some crafted items sell for less. Bottled Fireflies sell for more. | ||
+ | *Made magic water not sellable. | ||
+ | *Made sure certain festival items and water tiles are not buyable. Also hide certain water tiles from creative. | ||
+ | *CobbleStonePath2, 3 and 4 are now hidden from creative and non-buyable. These were legacy tiles. CobbleStonePath already has these textures. | ||
+ | *Steam Launcher should now also detect if dependencies are missing and install them itself. | ||
+ | *Cows can now eat while being on top of trough. | ||
+ | *Lowered Farm Animal jump height across the board. They should no longer be able to jump over tall fences. (1.5 tile tall, or higher, fences) | ||
+ | *Moved “Show/Remove” HUD key from F10 to F4. Also it no longer requires Debug Keys option activated. | ||
+ | *Pause the game when pulling up Steam Overlay. | ||
+ | *If Steam is not connected, i.e Standalone launcher, do not show Steam related menus. | ||
+ | *Removed make crash log in Main Menu. The game does this already. | ||
+ | *Movement speed clamped to 1 tile per tick. (Should only affect falling large distances.) | ||
+ | Fixes: | ||
+ | *More fixes to Steam Networking | ||
+ | *More attempts at fixing Incorrect Client version (Even if same client client version) | ||
+ | *Fixed Town Hall not being at Tier 2 on world creation. | ||
+ | *Fixed Post Boxes/Signs saying “1 object (2 missing). | ||
+ | *Fixed Post Boxes/Signs not completing lower tiers, even if the all of items is there. | ||
+ | *Shipping catalogue should no longer crash the game when putting in bad input. (Negative numbers or decimal numbers.) | ||
+ | *Attempted fix for players being stuck in Night Transition. | ||
+ | *Certain bugs should no longer float in mid air after breaking their support. | ||
+ | *Fixed interacting with things being off due to being in water. | ||
+ | *Animals now just eat from a distance rather than teleport if they really need food. | ||
+ | *Farm Fan no longer talks about herself in third person. Should always give the option to continue tutorial. | ||
+ | */givepetals now complains when you input a number which would result in getting too much money. | ||
+ | *Fix catchables not respawning after losing their supporting tiles. | ||
+ | *Recycle locations taken by bugs after being caught. Allows other bugs to spawn in these areas. Should give rarer bugs more chance to appear. | ||
+ | *Fixed issue with reloading Character Designs with no eye, or an eye without a palette. | ||
+ | *Fixed a crash with window being size (0,0) | ||
+ | *Fixed a locking issue and other similar issues with chunks. | ||
+ | *Fixed some memory leaking when chunks failed to load. | ||
+ | *Fixed Shipping catalogue not working in creative. | ||
+ | *Don’t let the game crash trying to remove a waypoint that isn’t there. | ||
+ | *Made the game more robust to corrupted data files. | ||
+ | *Fixed null pointer exception when removing an unknown totem. | ||
+ | *Attempt to fix a Rare null pointer exception with rendering browser. | ||
+ | *Steam Launcher should put out more error information if the game crashes too quickly. | ||
+ | *Fixed sleeping in the wrong direction on Paw Double Bed. | ||
+ | Modding: | ||
+ | *Improved error message when missing a Body Type and Species. | ||
+ | *Clarified other messages to directly reference file extensions. | ||
+ | *Added “code” to duplicate item and species messages. | ||
+ | *Added a new filetype “.animalModel”. This is used to add your models to a pet made by someone else. (Specifically Staxel’s Cats and Dogs.) | ||
+ | *Crafting Images and Animal Models are in Asset Manager. | ||
+ | *Added “Sellable” property to Pricing Components. | ||
+ | *A “treasure” property has been added to Pets. | ||
+ | *Added “canOverrideBehaviour” to Villager Personalities. This can be used to make sure personalities are not overridden in festivals and similar activities. | ||
+ | *Added “warningNotification” to Totems. | ||
+ | *IModHookV2 was added for Code mods. This is aware of the client side of the game. | ||
+ | *Added “willPlayFetch” to throwable component. | ||
|- | |- | ||
!style="text-align:center;" |28th of January 2018: Sapling 1.1.38 (180128b) | !style="text-align:center;" |28th of January 2018: Sapling 1.1.38 (180128b) |
Revision as of 00:59, 31 January 2018
This page contains the changelogs of the game from 14/12/2017. Major versions are split by table, with minor versions being split into rows.
Sapling Edition
January
Sapling Edition | |
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Version: | Changelog |
31st of January 2018: Sapling 1.1.39 (180131a) |
Patch notes for Sapling 1.1.39 (180131a): New:
Changes:
Fixes:
Modding:
|
28th of January 2018: Sapling 1.1.38 (180128b) |
New:
Changes:
Fixes:
|
27th of January 2018: Sapling 1.1.36 (180127b) |
New:
Changes:
Fixes:
Modding:
|
26nd of January 2018: Sapling 1.1.35 (180126a) |
New:
Changes:
Fixes:
Modding:
|
24th of January 2018: Sapling 1.1.34 (180124c) |
|
24th of January 2018: Sapling 1.1.33 (180124a) |
New:
Changes:
Fixes:
|
22nd of January 2018: Sapling 1.1.30 (180122d) |
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20th of January 2018: Sapling 1.1.26 (180120b) |
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20th of January 2018: Sapling 1.1.25 (180120a) |
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17th of January 2018: Sapling 1.1.23 (180117a) |
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16th of January 2018: Sapling 1.1.22 (180116a) |
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15th of January 2018: Sapling 1.1.21 (180115b) |
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13th of January 2018: Sapling 1.1.19 (180113a) |
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11th of January 2018: Sapling 1.1.16 (180111a) |
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10th of January 2018: Sapling 1.1.15 (180110b) |
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10th of January 2018: Sapling 1.1.14 (180110a) |
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9th of January 2018: Sapling 1.1.13 (180109b) |
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8th of January 2018: Sapling 1.1.10 (180108b) |
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6th of January 2018: Sapling 1.1.8 (180106a) |
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5th of January 2018: Sapling 1.1.7 (180105a) |
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4th of January 2018: Sapling 1.1.6 (180104d) |
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4th of January 2018: Sapling 1.1.3 (180104a) |
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3rd of January 2018: Sapling 1.1.1 (180103b) |
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Sprout Edition
Sprout Edition | |
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Version: | Changelog |
31st of December 2017: ver Sprout 0.1.9 (171231a) |
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30th of December 2017: ver Sprout 0.1.8 (171230a) |
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29th of December 2017: ver Sprout 0.1.7 (171229a) |
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28th of December 2017: ver Sprout 0.1.6 (171228a) |
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24th of December 2017: ver Sprout 0.1.5 (171224a) |
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23rd of December 2017: ver Sprout 0.1.4 (171223b) |
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21st of December 2017: ver Sprout 0.1.3 (171221a) |
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20th of December 2017: ver Sprout 0.1.2 (171220a) |
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18th of December 2017: ver Sprout 0.1.1 (171218a) |
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16th of December 2017: ver 20171216122337301 |
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13th of December 2017: ver 20171213231233773 |
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12th of December 2017: ver 20172121200535704 |
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11th of December 2017: ver 20171211224307214 |
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