Difference between revisions of "Renamer Items"
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= Creating a Renamer Item = | = Creating a Renamer Item = | ||
− | Renamers are created in the exact same way as [[Craft Items]]. In fact you should follow the guide, [[ | + | Renamers are created in the exact same way as [[Craft Items]]. In fact you should follow the guide, [[Items#How to Make a Normal Item]], just replace the "kind" property with "staxel.item.Renamer". |
= Spawning in a Renamer Item = | = Spawning in a Renamer Item = | ||
− | Follow the guide at [[ | + | Follow the guide at [[Items#How to Spawn an Item]]. When that guide mentions "kind", make sure to use "staxel.item.Renamer" instead of "staxel.item.CraftItem" else you won't be able to spawn the item. |
= Config Options = | = Config Options = | ||
− | The list of basic properties is included at [[ | + | The list of basic properties is included at [[Items#Config Options]]. |
Revision as of 04:52, 12 December 2017
Items are fairly broad in their types. Each type has it's own properties and uses.
This page is for items that will act as if they were a Renamer.
Renamers are all items that have the following line;
"kind": "staxel.item.Renamer",
Renamers, currently, do not have any extra components when compared to Craft Items, but will activate the ability to use the item as if it was a Renamer. This item reacts to Farm Animals and Pets, allowing you to rename them.
Creating a Renamer Item
Renamers are created in the exact same way as Craft Items. In fact you should follow the guide, Items#How to Make a Normal Item, just replace the "kind" property with "staxel.item.Renamer".
Spawning in a Renamer Item
Follow the guide at Items#How to Spawn an Item. When that guide mentions "kind", make sure to use "staxel.item.Renamer" instead of "staxel.item.CraftItem" else you won't be able to spawn the item.
Config Options
The list of basic properties is included at Items#Config Options.