Scythe Items
Items are fairly broad in their types. Each type has it's own properties and uses.
This page is for items that will act as if they were a Scythe.
Scythes are all items that have the following line;
"kind": "staxel.item.Scythe",
This item will break to Tiles that have the Scytheable Component in their specifications.
Scythes, currently, do not have any extra components.
Creating a Scythe Item
Scythe are created in the exact same way as Craft Items. In fact you should follow the guide, Items#How to Make a Normal Item, just replace the "kind" property with "staxel.item.Scythe".
Spawning in a Scythe Item
Follow the guide at Items#How to Spawn an Item. When that guide mentions "kind", make sure to use "staxel.item.Scythe" instead of "staxel.item.CraftItem" else you won't be able to spawn the item.
Config Options
The list of basic properties is included at Items#Config Options.