Difference between revisions of "Hammer Items"

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Revision as of 01:23, 13 July 2017

Items are fairly broad in their types. Each type has it's own properties and uses.

This page is for items that will act as if they were a Hammer.

Hammers are all items that have the following line;

"kind": "staxel.item.Hammer",

Hammers, currently, do not have any extra components when compared to Craft Items, but will activate the ability to use the item as if it was a hammer. This item reacts to tiles (i.e. break them) that have the Hammerable Component in their specifications.


Creating a Hammer Item

Hammers are created in the exact same way as Craft Items. In fact you should follow the guide, Craft Items#Creating a Craft Item, just replace the "kind" property with "staxel.item.Hammer".


Spawning in a Hammer Item

Follow the guide at Craft Items#Spawning in a Craft Item. When that guide mentions "kind", make sure to use "staxel.item.Hammer" instead of "staxel.item.CraftItem" else you won't be able to spawn the item.


Config Options

The list of basic properties is included at Craft Items#Config Options.