Difference between revisions of "Magic Water Items"

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Magic water items, currently, do not have any extra components when compared to [[Craft Items]], but will activate the ability to use the item as if it was a Magic Water. This item reacts to plants, specifically, by growing them to their harvestable state.
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This item will grow [[Plants]] to their first harvestable state.
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Magic Water, currently, do not have any extra components.
  
  
 
= Creating a Magic Water Item =
 
= Creating a Magic Water Item =
Magic Water Items are created in the exact same way as [[Craft Items]]. In fact you should follow the guide, [[Craft Items#Creating a Craft Item]], just replace the "kind" property with "staxel.item.MagicWater".
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Magic Water Items are created in the exact same way as [[Craft Items]]. In fact you should follow the guide, [[Items#How to Make a Normal Item]], just replace the "kind" property with "staxel.item.MagicWater".
  
  
 
= Spawning in a Axe Item =
 
= Spawning in a Axe Item =
Follow the guide at [[Craft Items#Spawning in a Craft Item]]. When that guide mentions "kind", make sure to use "staxel.item.MagicWater" instead of "staxel.item.CraftItem" else you won't be able to spawn the item.
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Follow the guide at [[Items#How to Spawn an Item]]. When that guide mentions "kind", make sure to use "staxel.item.MagicWater" instead of "staxel.item.CraftItem" else you won't be able to spawn the item.
  
  
 
= Config Options =
 
= Config Options =
The list of basic properties is included at [[Craft Items#Config Options]].
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The list of basic properties is included at [[Items#Config Options]].

Latest revision as of 06:06, 12 December 2017

Items are fairly broad in their types. Each type has it's own properties and uses.

This page is for items that will act as if they were Magic Water.

Magic Water items are all items that have the following line;

"kind": "staxel.item.MagicWater",

This item will grow Plants to their first harvestable state.

Magic Water, currently, do not have any extra components.


Creating a Magic Water Item

Magic Water Items are created in the exact same way as Craft Items. In fact you should follow the guide, Items#How to Make a Normal Item, just replace the "kind" property with "staxel.item.MagicWater".


Spawning in a Axe Item

Follow the guide at Items#How to Spawn an Item. When that guide mentions "kind", make sure to use "staxel.item.MagicWater" instead of "staxel.item.CraftItem" else you won't be able to spawn the item.


Config Options

The list of basic properties is included at Items#Config Options.