Difference between revisions of "Inspection Tool Items"

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Inspectors, currently, do not have any extra components when compared to [[Craft Items]], but will activate the ability to use the item as if it was a Inspector. This item reacts to tiles and entities and print out some relevant information about that tile or entity.
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This item is used to give out information on [[Tile|Tiles]] and Entities such as [[Items]]. Mostly superseded by commands ingame.
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Inspectors, currently, do not have any extra components.
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= Creating a Inspection Item =
 
= Creating a Inspection Item =
Inspectors are created in the exact same way as [[Craft Items]]. In fact you should follow the guide, [[Craft Items#Creating a Craft Item]], just replace the "kind" property with "staxel.item.InspectionTool".
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Inspectors are created in the exact same way as [[Craft Items]]. In fact you should follow the guide, [[Items#How to Make a Normal Item]], just replace the "kind" property with "staxel.item.InspectionTool".
  
  
 
= Spawning in a Inspection Item =
 
= Spawning in a Inspection Item =
Follow the guide at [[Craft Items#Spawning in a Craft Item]]. When that guide mentions "kind", make sure to use "staxel.item.InspectionTool" instead of "staxel.item.CraftItem" else you won't be able to spawn the item.
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Follow the guide at [[Items#How to Spawn an Item]]. When that guide mentions "kind", make sure to use "staxel.item.InspectionTool" instead of "staxel.item.CraftItem" else you won't be able to spawn the item.
  
  
 
= Config Options =
 
= Config Options =
The list of basic properties is included at [[Craft Items#Config Options]].
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The list of basic properties is included at [[Items#Config Options]].

Latest revision as of 06:03, 12 December 2017

Items are fairly broad in their types. Each type has it's own properties and uses.

This page is for items that will act as if they were a Inspection Tool (e.g. Magnifying Glasses).

Inspectors are all items that have the following line;

"kind": "staxel.item.InspectionTool",

This item is used to give out information on Tiles and Entities such as Items. Mostly superseded by commands ingame.

Inspectors, currently, do not have any extra components.


Creating a Inspection Item

Inspectors are created in the exact same way as Craft Items. In fact you should follow the guide, Items#How to Make a Normal Item, just replace the "kind" property with "staxel.item.InspectionTool".


Spawning in a Inspection Item

Follow the guide at Items#How to Spawn an Item. When that guide mentions "kind", make sure to use "staxel.item.InspectionTool" instead of "staxel.item.CraftItem" else you won't be able to spawn the item.


Config Options

The list of basic properties is included at Items#Config Options.