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		<id>https://wiki.playstaxel.com/index.php?action=history&amp;feed=atom&amp;title=Grazable_Component</id>
		<title>Grazable Component - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.playstaxel.com/index.php?action=history&amp;feed=atom&amp;title=Grazable_Component"/>
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		<updated>2026-05-23T01:52:28Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.25.2</generator>

	<entry>
		<id>https://wiki.playstaxel.com/index.php?title=Grazable_Component&amp;diff=5995&amp;oldid=prev</id>
		<title>DeamonHunter: Update Page.</title>
		<link rel="alternate" type="text/html" href="https://wiki.playstaxel.com/index.php?title=Grazable_Component&amp;diff=5995&amp;oldid=prev"/>
				<updated>2017-12-14T10:07:39Z</updated>
		
		<summary type="html">&lt;p&gt;Update Page.&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
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				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 10:07, 14 December 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L33&quot; &gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &amp;quot;turnsInto&amp;quot; ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &amp;quot;turnsInto&amp;quot; ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Valid options (String): &amp;lt;code&amp;gt;A string containing the code to a [[Tile]].&amp;lt;/code&amp;gt;'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Valid options (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Modding_Key_Terms#&lt;/ins&gt;String&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|String]]&lt;/ins&gt;): &amp;lt;code&amp;gt;A string containing the code to a [[Tile]].&amp;lt;/code&amp;gt;'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Default Value:''' No default value is specified. Always need to provide your own.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Default Value:''' No default value is specified. Always need to provide your own.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DeamonHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.playstaxel.com/index.php?title=Grazable_Component&amp;diff=5644&amp;oldid=prev</id>
		<title>DeamonHunter: Initial commit.</title>
		<link rel="alternate" type="text/html" href="https://wiki.playstaxel.com/index.php?title=Grazable_Component&amp;diff=5644&amp;oldid=prev"/>
				<updated>2017-07-21T07:30:16Z</updated>
		
		<summary type="html">&lt;p&gt;Initial commit.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Component Modding]]&lt;br /&gt;
[[:Category:Component Modding]] are all optional properties that can be added to any file. Components are useful in extending the original files with even more information, such as the cost of the item or whether the block can be broken by a weapon.&lt;br /&gt;
&lt;br /&gt;
On this page, we go over the Grazable component, signified by the following;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;grazable&amp;quot;: {&lt;br /&gt;
  &amp;quot;turnsInto&amp;quot;: &amp;quot;staxel.tile.dirt.Dirt&amp;quot;&lt;br /&gt;
},&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Grazable components are used by animals in order to &amp;quot;eat&amp;quot; this tile. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= When and How to use =&lt;br /&gt;
Grazable components should be used on any tile that you would want eaten by an animal.This can include grass but can also include stuff like hay blocks.&lt;br /&gt;
&lt;br /&gt;
To create this component you would use the following;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;grazable&amp;quot;: {&lt;br /&gt;
  &amp;quot;turnsInto&amp;quot;: &amp;quot;staxel.tile.dirt.Dirt&amp;quot;&lt;br /&gt;
},&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;turnsInto&amp;quot; is the tile you want to turn into. Normally this would be dirt. If you want the tile completely dissappear, use &amp;quot;staxel.tile.Sky&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Config Options =&lt;br /&gt;
All config options must be inside the body of;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;grazable&amp;quot;: {&lt;br /&gt;
  =Config Here=&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;turnsInto&amp;quot; ==&lt;br /&gt;
'''Valid options (String): &amp;lt;code&amp;gt;A string containing the code to a [[Tile]].&amp;lt;/code&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
'''Default Value:''' No default value is specified. Always need to provide your own.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is the tile this tile will turn into when grazed upon.&lt;/div&gt;</summary>
		<author><name>DeamonHunter</name></author>	</entry>

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